Resident Evil 2 Claire Find Power Panel Parts Walkthrough (1)


You made it out Resident Evil 2‘s Underground Passage and return to the police station. Now you will explore the chef’s office and in the surrounding rooms, find a puzzle and a new objective to find the parts of the power panel. We will find the first of the two in this walkthrough.

Chief’s Office (2F)

Pick it up Green herb when you enter (and return to the police station). Examine the Copying emails to Chief Irons note on the desk.

There is a typewriter and an object box in the office. Secondary Machine Gun Ammo x50 is on the coffee table in the middle of the room. (Put it in the object box.) The same goes for a Taxidermy Journal.

You will need a heart key to exit one door, so exit the other.

Private Collection Room (2F)

Take the hallway from the chief’s office to this room. Pick it up High quality gunpowder (white) sitting on a shelf in front of the door.

You can see (but cannot get) the parking garage key card behind the Electronic locking door, so you will need to collect some parts from the power panel first.

Keep moving away from the door and pick up the Repair shop letter, which tells you that one of the power panel parts you need is in the “3rd Floor East Storage Room” and you can look for the repairman in the clock tower.

OBJECTIVE: FIND THE PARTS OF THE POWER PANEL

At the end of the hall, pick up the Relief of lovers (key element). Examine it in your inventory, spin it around and press the button when prompted to receive the Heart key.

Return to the Chief’s Office.

Chief’s Office (2F)

Use the Heart Key to open the door to the Chief’s Office. It opens onto a hallway with stairs going up and down. We go down first.

The corridor in front of the chief’s office (2F)

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Pull the Mr. raccoon toy as soon as you enter the hallway.

Go down the stairs. Mount the window if you have wood planks.

Hallway (1F)

Continue down the hall to the Interrogation Room and the Observation Room. At the end, search a locker in front of the observation room door for High quality gunpowder (white).

You will need more than one round of ammo for your Grenade Launcher in a minute, so if you have some gunpowder on you or in your item box, consider combining it with this high-grade gunpowder. quality for making acid cartridges.

Interrogation room (1F)

Use the Heart Key to unlock the door to the Interrogation Room. Pick it up Handgun Ammo x13 on the table near the door. Pick it up Jewelry box (key item) on the shelf at the back of the room.

Resident Evil 2 Interrogation Room

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Combine the red gem with the jewelry box to receive the STARS badge (key element). Examine and rotate the STARS badge in your inventory and press the prompt when indicated to receive the USB dongle key, which you can use in the STARS office at the police station. (You can’t get there yet.) You can also use it (with the USB dongle retracted) to open the Special weapons case return to the stairs of the underground passage. But we can’t do it yet either.

A Licker will hit the glass. Kill him with powerful ammo. (Otherwise, run away and go up the stairs. The Licker won’t follow. But you’ll want to come back.)

Jump to the other side of the room where the Licker comes from. You are now in the observation room.

Observation room (1F)

Resident Evil 2 Observation Room

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Collect the Gunpowder of a corpse. Read it Confiscation report and note the safe combination Left 6, Right 2, Left 11. You can use it in the waiting room of the police department.

Corridor and staircase in front of the chief’s office (2F to 3F)

Go up the stairs after the chef’s office and collect the following items on 3F:

  • Wooden planks next to the shelves
  • Lightning grenade in the locker along the wall in front of the planks
  • Handgun ammo x8 in another locker

Take the west door that leads to the east storage room.

Storeroom East

There are two zombies in this room. This is a good place to see how much easier headshots are with your laser sight.

Gather the following:

  • Blue grass on your left when entering
  • Flame Rounds x2 on a shelf on the east side of the room
  • Large equipment (key element) in the center of the room (it occupies two inventory slots)

The west door leading to the main hall balcony is locked, so use the Heart Key to open the south door.

Resident Evil 2 East Storage Room M. Raccoon

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Collect the Combat knife of the mannequin’s head. Pull the Mr. Raccoon Toy on the shelf above you.

Collect the Boxed electronic part (key element) of the table. Examine and rotate it, pressing the button when prompted to receive the Electronic part (key element). Place the coin in the electronic door panel of the private collection room. One down, one to go.

Balcony (3F)

Go up the stairs outside the sheriff’s office and take the south door that leads to the balcony. Collect the Blue grass. Go down the ladder.

Roof (2F)

Welcome to the other side of the hall that the crashed helicopter prevented you from reaching earlier.

You can interact with the Water valve lever near the fire, but it won’t do anything useful at this time. Instead, collect the Handgun Ammo x7 on the red bench by the fire.

Alley (1F)

Go down the stairs to the roof and kill, descend or avoid the two zombies. Collect both Green herbs.

Interact with the Water valve lever, changing it from R to L.

Now go back to the roof and interact with the water valve lever to extinguish the flaming helicopter.

Hallway (2F)

Enter through the door near the helicopter and collect the Red grass.

Resident Evil 2 Tyrant's Hat Trophy

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A gigantic enemy awaits you here. His name is Tyrant. You can take off his hat to win the Hats off! Achievement / Trophy. You can shoot him a lot and knock him down, but Claire will just say you better “move him” so save your ammo. You can’t kill him. But you can knock him down and run away.

He will follow you. His footsteps and the accompanying music are terrifying. But the good news is, you’re faster than him, so it’s relatively easy to avoid him.

You can bait him outside on the rooftop, then return to the lobby. Or you can shoot him to knock him out. It’s best to bait it (try to return to the roof), then run around it and pass it to your destination (which is in the hallway where the helicopter was).

Your objective is to return to the main hall of the police station by the path you have cleared.

Resident Evil 2 Waiting Room Safe

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Along the way, stop in the Waiting room to open the Safe (Left 6, Right 2, Left 11) for a High capacity mag. (JMB Hp3), which significantly increases the ammunition capacity of the pistol.

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